EA SCHl Audio: Difference between revisions
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* [[Game Extractor|Game Extractor]]<br><br> | * [[Game Extractor|Game Extractor]]<br><br> | ||
=== | === Games === | ||
List of games using this file format: | |||
* FIFA 2004 *.dat | * FIFA 2004 *.dat | ||
* FIFA 2005 *.dat | * FIFA 2005 *.dat | ||
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* Harry Potter And The Prizoner Of Azkaban (XBox) *.ast | * Harry Potter And The Prizoner Of Azkaban (XBox) *.ast | ||
* MVP Baseball 2005 *.ast | * MVP Baseball 2005 *.ast | ||
* NBA Live 97 (PS1) (*.DCT / *.BIG) | |||
* Need For Speed Underground *.ast | * Need For Speed Underground *.ast | ||
* Need For Speed Underground 2 *.ast | * Need For Speed Underground 2 *.ast | ||
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[[Category:Complete WIP|EA SCHl Archive]] | |||
[[Category:Platform PS1|EA SCHl Archive] | |||
[[Category:CE None|EA SCHl Archive]] | |||
[[Category:Format_Archive | Type: Archive]] | |||
[[Category:Extension_dct | Extension: dct]] | |||
[[Category:Extension_big | Extension: big]] | |||
[[Category:BMS_None | BMS: None]] | |||
[[Category:File Format]] | [[Category:File Format]] | ||
Revision as of 21:48, 16 May 2022
DAT
- Format Type : Archive
- Endian Order : Little Endian
Format Specifications
// for each file
- char {4} - Header (SCHI)
- uint32 {4} - Split Header Offset
- byte {X} - Unknown
- // Split Header
- char {4} - Split Header (SCCI)
- uint32 {4} - Chunk Data Offset (12) (relative to the start of the split header)
- uint32 {4} - Number Of Chunks
- char {4} - Split Header (SCCI)
- // for each chunk
- char {4} - Chunk Header (SCDI)
- uint32 {4} - Compressed Size (of the chunk)
- uint32 {4} - Uncompressed Size (of the chunk)
- byte {4} - null Padding
- byte {X} - Chunk Data
- char {4} - Chunk Header (SCDI)
- // for each chunk
- char {4} - File End Tag (SCEI)
- uint32 {4} - Unknown (8)
- byte {X} - Padding (filled with null)
MultiEx BMS Script
Not written yet
Notes and Comments
- This format lists all files one after the other. Each file is split up into chunks, presumably to make for more efficient file buffering when playing audio.
- This file format supports several chunk types: PATl, TMxl, mTCD
Compatible Programs
Games
List of games using this file format:
- FIFA 2004 *.dat
- FIFA 2005 *.dat
- FIFA 2006 *.sng
- Harry Potter And The Prizoner Of Azkaban (XBox) *.ast
- MVP Baseball 2005 *.ast
- NBA Live 97 (PS1) (*.DCT / *.BIG)
- Need For Speed Underground *.ast
- Need For Speed Underground 2 *.ast
- NHL 2006 *.ast *.big *.vp6
[[Category:Platform PS1|EA SCHl Archive]