EA SDT: Difference between revisions
Jump to navigation
Jump to search
imported>Ikskoks No edit summary |
imported>Ikskoks |
||
| Line 50: | Line 50: | ||
These games also use this file format<br> | These games also use this file format<br> | ||
* Dungeon Keeper 2 *.sdt | * Dungeon Keeper 2 *.sdt | ||
* Harry Potter and the Goblet of Fire (*.SDT) | |||
* Populus 3 *.sdt | * Populus 3 *.sdt | ||
* Sim Theme Park *.sdt | * Sim Theme Park *.sdt | ||
Revision as of 19:31, 6 August 2023
SDT
- Format Type : Archive
- Endian Order : Little Endian
Format Specifications
uint32 {4} - Number Of Files
// for each file
- uint32 {4} - File Offset
// for each file
- uint32 {4} - Unknown
- uint32 {4} - Unknown
- char {16} - Filename (null)
- uint32 {4} - Unknown
- uint64 {8} - null
- byte {X} - File Data
MultiEx BMS Script
Get FC Long 0 ; Get D Long 0 ; For TE = 1 To FC ; SavePos FS 0 ; GoTo D 0 ; Get DD Long 0 ; Get FSI Long 0 ; GetDString FN 16 0 ; SavePos FO 0 ; Math FO += 16 ; Log FN FO FSI 0 0 ; GoTo FS 0 ; Get D Long 0 ; Next TE ;
Compatible Programs
Other Games
These games also use this file format
- Dungeon Keeper 2 *.sdt
- Harry Potter and the Goblet of Fire (*.SDT)
- Populus 3 *.sdt
- Sim Theme Park *.sdt
- Theme Park World *.sdt