EA VIV BIG4: Difference between revisions
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imported>Ikskoks (→AST) |
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== AST == | == AST, VIV == | ||
* ''' Format Type ''': Archive <br> | * ''' Format Type ''': Archive <br> | ||
Revision as of 19:44, 20 January 2021
AST, VIV
- Format Type : Archive
- Endian Order : Big Endian
Format Specifications
char {4} - Header (BIG4)
uint32 {4} - Archive Size
uint32 {4} - Number Of Files
uint32 {4} - First File Offset / Directory Size
// for each file
- uint32 {4} - Offset
- uint32 {4} - Length
- char {X} - Filename
- byte {1} - null Filename Terminator
char {X} - null Padding to an offset of 64 bytes
// for each file
- byte {X} - File Data
- byte {X} - null Padding to a multiple of 64 bytes
MultiEx BMS Script
Not written yet
Compatible Programs
Other Games
These games also use this file format
- 007: Everything or Nothing (GameCube) *.viv
- Medal Of Honor: European Assault (XBox) *.ast
- Need For Speed Underground 2 *.viv
- The Lord of the Rings: The Battle for Middle-Earth II