EA VIV BIG 192 251: Difference between revisions
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imported>Ikskoks (→Games) |
imported>Ikskoks |
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* ''' Format Type ''': Archive <br> | * ''' Format Type ''': Archive <br> | ||
* ''' [http://en.wikipedia.org/wiki/Endianness Endian Order] ''': Big Endian <br> | * ''' [http://en.wikipedia.org/wiki/Endianness Endian Order] ''': Big Endian / Little Endian<br> | ||
| Line 19: | Line 19: | ||
<font color="blue"> ''' // for each file ''' </font> <br> | <font color="blue"> ''' // for each file ''' </font> <br> | ||
: uint16 {2} - Offset <br> | : uint16 {2} - Offset <br> | ||
: uint16 {2} - | : uint16 {2} - File Size (litte endian) <br> | ||
: byte {1} - <font color="red"> '' Unknown '' </font> <br> | : byte {1} - <font color="red"> '' Unknown '' </font> <br> | ||
: char {X} - Filename <br> | : char {X} - Filename <br> | ||
Revision as of 21:22, 14 July 2021
Choose archive extension:
BIG, VIV
- Format Type : Archive
- Endian Order : Big Endian / Little Endian
Format Specifications
byte {2} - Header (192,251)
uint16 {2} - Directory Size [+ 0-7]
uint16 {2} - Number Of Files
byte {1} - null
// for each file
- uint16 {2} - Offset
- uint16 {2} - File Size (litte endian)
- byte {1} - Unknown
- char {X} - Filename
- byte {1} - null Filename Terminator
- byte {1} - Unknown
byte {X} - File Data
MultiEx BMS Script
Not written yet.
Games
List of games using this file format:
- Medal of Honor Vanguard (WII) (*.VIV)
- Triple Play 98 - Home Run Derby