EA VIV BIG 192 251: Difference between revisions

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imported>Ikskoks
imported>Ikskoks
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* [https://forum.xentax.com/viewtopic.php?p=176381#p176381 mohv_viv.zip]
* [https://forum.xentax.com/viewtopic.php?p=176381#p176381 mohv_viv.zip]
=== Notes and Comments ===
* Files inside this archive are compressed with '''Refpack''' compression.


=== Games ===  
=== Games ===  

Revision as of 22:46, 16 July 2021

Choose archive extension:

BIG, VIV


Format Specifications

// EA BIG/VIV file format

// big endian

//header
2 bytes (uint16) - signature // (192, 251)   0xC0 0xFB
2 bytes (uint16) - directory size // [+ 0-7]
2 bytes (uint16) - number of files

//info array
num_of_files *
{
   3 bytes (uint24) - file offset
   3 bytes (uint24) - compressed file size
   x bytes (char) - filename  // e.g. "main.big"
}

//data
num_of_files *
{
   x bytes - file data
}

MultiEx BMS Script

Not written yet.

QuickBMS Script

Notes and Comments

  • Files inside this archive are compressed with Refpack compression.

Games

List of games using this file format:

  • Medal of Honor Vanguard (WII) (*.VIV)
  • Triple Play 98 - Home Run Derby

Compatible Programs