Fallout: Difference between revisions
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imported>Shadowbird |
imported>Shadowbird |
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: uint32 {4} - File attribute - <font color="purple">32</font> (0x20) means normal file, <font color="purple">64</font> (0x40) - compressed file <br> | : uint32 {4} - File attribute - <font color="purple">32</font> (0x20) means normal file, <font color="purple">64</font> (0x40) - compressed file <br> | ||
: uint32 {4} - File Offset <br> | : uint32 {4} - File Offset <br> | ||
: uint32 {4} - File | : uint32 {4} - Uncompressed File Size <br> | ||
: uint32 {4} - Compressed File Size | : uint32 {4} - Compressed File Size<br> | ||
<br> | <br> | ||
byte {X} - File Data <br> | byte {X} - File Data <br> | ||
Revision as of 20:21, 30 January 2006
Choose archive extension:
DAT (BIG)
- Format Type : Archive
- Endian Order : Big Endian
Format Specifications
uint32 {4} - Number of Directories
uint32 {4} - Unknown
uint32 {4} - null
uint32 {4} - Unknown
// for each directory
- byte {1} - Directory Name Length
- char {X} - Directory Name
uint32 {4} - Number of files in the directory
uint32 {4} - Unknown
uint32 {4} - Unknown (16)
uint32 {4} - Unknown
// for each file
- byte {1} - Filename Length
- char {X} - Filename
- uint32 {4} - File attribute - 32 (0x20) means normal file, 64 (0x40) - compressed file
- uint32 {4} - File Offset
- uint32 {4} - Uncompressed File Size
- uint32 {4} - Compressed File Size
byte {X} - File Data
MultiEx BMS Script
Not written yet