GDevelop EGD: Difference between revisions
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imported>Ikskoks (Created page with "{{GRAFPageHeader}} == EGD == * ''' Format Type ''': Archive <br> * ''' [http://en.wikipedia.org/wiki/Endianness Endian Order] ''': Little Endian <br> * ''' Signature '''...") |
imported>Ikskoks |
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// header | // header | ||
8 bytes (char) - signature // "EXEGD0.1" | 8 bytes (char) - signature // "EXEGD0.1" | ||
4 bytes (uint32) - number of files | |||
// | |||
// index | |||
number_of_files * | |||
{ | |||
1024 bytes (char) - file name | |||
4 bytes (uint32) - file size | |||
4 bytes (uint32) - file offset | |||
} | |||
// data | |||
number_of_files * | |||
{ | |||
x bytes - file data | |||
} | |||
</pre> | </pre> | ||
</div> | </div> | ||
Revision as of 20:53, 22 August 2022
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EGD
- Format Type : Archive
- Endian Order : Little Endian
- Signature : EXEGD0.1 / EXEGD
Format Specifications
// header
8 bytes (char) - signature // "EXEGD0.1"
4 bytes (uint32) - number of files
// index
number_of_files *
{
1024 bytes (char) - file name
4 bytes (uint32) - file size
4 bytes (uint32) - file offset
}
// data
number_of_files *
{
x bytes - file data
}
Notes and Comments
- This file format occurs in games made using GDevelop engine.
Games
List of games using this file format:
- Hyperspace Dogfights (PC) (*.EGD)
QuickBMS Script
Not written yet.
Compatible Programs
- GDevelop