GDevelop EGD: Difference between revisions

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=== QuickBMS Script ===  
=== QuickBMS Script ===  


Not written yet.
* [https://github.com/bartlomiejduda/Tools/blob/master/NEW%20Tools/GDevelop/GDevelop_EGD_script.bms GDevelop_EGD_script.bms]


=== Compatible Programs ===  
=== Compatible Programs ===  

Revision as of 21:04, 22 August 2022

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EGD

  • Format Type : Archive
  • Endian Order : Little Endian
  • Signature : EXEGD0.1 / EXEGD


Format Specifications

// header
8 bytes (char) - signature // "EXEGD0.1"
4 bytes (uint32) - number of files


// index
number_of_files *
{
   1024 bytes (char) - file name
   4 bytes (uint32) - file size
   4 bytes (uint32) - file offset
}


// data
number_of_files *
{
   x bytes - file data
}

Notes and Comments

  • This file format occurs in games made using GDevelop engine.
  • Usually games have only one archive called "gam.egd" in the main directory.

Games

List of games using this file format:

  • Hyperspace Dogfights (PC) (*.EGD)

QuickBMS Script

Compatible Programs

  • GDevelop