GT20 Archive: Difference between revisions
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//header | //header | ||
4 bytes (char) - signature // "GT20" | 4 bytes (char) - signature // "GT20" | ||
4 bytes (uint32) - uncompressed size | 4 bytes (uint32) - uncompressed file size | ||
4 bytes (uint32) - GT overlap // 3 | 4 bytes (uint32) - GT overlap // 3 | ||
4 bytes (uint32) - length of additional information // usually 0 | 4 bytes (uint32) - length of additional information // usually 0 | ||
Revision as of 20:59, 6 April 2021
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GTO
- Format Type : Image
- Endian Order : Little Endian
Format Specifications
// Chill PS1
// GTO file format
//header
4 bytes (char) - signature // "GT20"
4 bytes (uint32) - uncompressed file size
4 bytes (uint32) - GT overlap // 3
4 bytes (uint32) - length of additional information // usually 0
x bytes - additional information (optional)
// data
x bytes - compressed data // See "TIM Image" article
// for more information
MultiEx BMS Script
Not written yet.
QuickBMS Script
Notes and Comments
- GTO files are TIM images compressed with GT compression algorithm.
Games
List of games using this file format:
- Chill
- Ducati World
Compatible Programs
None.