GT20 Archive: Difference between revisions
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== GTO, GT20 == | == GTO, GT20 == | ||
* ''' Format Type ''': Compressed | * ''' Format Type ''': Compressed archive / Compressed image<br> | ||
* ''' [http://en.wikipedia.org/wiki/Endianness Endian Order] ''': Little Endian <br> | * ''' [http://en.wikipedia.org/wiki/Endianness Endian Order] ''': Little Endian <br> | ||
Revision as of 21:58, 20 July 2021
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GTO, GT20
- Format Type : Compressed archive / Compressed image
- Endian Order : Little Endian
Format Specifications
// Chill PS1
// GTO file format
//header
4 bytes (char) - signature // "GT20"
4 bytes (uint32) - uncompressed file size
4 bytes (uint32) - GT overlap // 3
4 bytes (uint32) - length of additional information // usually 0
x bytes - additional information (optional)
// data
x bytes - compressed data // See "TIM Image" article
// for more information
MultiEx BMS Script
Not written yet.
QuickBMS Script
Notes and Comments
- GTO files from "Chill" are TIM images compressed with GT compression algorithm.
Games
List of games using this file format:
- Chill (PS1) (*.GTO)
- Ducati World: Racing Challenge
- Martian Gothic: Unification (PS1) (*.GT20)
Compatible Programs
None.