GTA Series XTX CHK: Difference between revisions

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* [https://libertycity.net/files/gta-vice-city-stories/57785-gta-stories-texture-explorer-2.0.html GTA Stories Texture Explorer]
* [https://libertycity.net/files/gta-vice-city-stories/57785-gta-stories-texture-explorer-2.0.html GTA Stories Texture Explorer]
* [https://web.archive.org/web/20230116162652/http://gtamodding.ru/w/images/1/18/GTAStoriesTex.rar GTAStories Texture Viewer (GTA Stories Tex)] / [https://libertycity.net/files/load/48611-593be82780e618ae5db8c2ea94028980/ mirror1]
* [https://libertycity.net/files/gta-liberty-city-stories/48611-gtastories-texture-viewer.html GTAStories Texture Viewer (GTA Stories Tex)] / [https://web.archive.org/web/20230116162652/http://gtamodding.ru/w/images/1/18/GTAStoriesTex.rar mirror1]
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Revision as of 12:36, 18 June 2023

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XTX, CHK

  • Format Type : Image
  • Endian Order : Little Endian
  • Signature : xet / tex


Format Specifications

// header
3 bytes (char) - signature // "xet"  / "tex"

// TODO

Notes and Comments

  • XTX files on PSP are swizzled with PSP swizzling algorithm.

Games

List of games using this file format:

  • GTA Vice City Stories (PSP/PS2) (*.XTX)
  • GTA Liberty City Stories (PSP/PS2) (*.CHK)

QuickBMS Script

Not written yet.

Compatible Programs