GameCube GCM: Difference between revisions
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imported>Ikskoks No edit summary |
imported>Ikskoks (→GCM) |
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* ''' Format Type ''': ROM file <br> | * ''' Format Type ''': ROM file <br> | ||
* ''' [http://en.wikipedia.org/wiki/Endianness Endian Order] ''': Little Endian <br> | * ''' [http://en.wikipedia.org/wiki/Endianness Endian Order] ''': Little Endian <br> | ||
* ''' Signature ''': | * ''' Signature ''': None <br> | ||
| Line 12: | Line 12: | ||
<pre> | <pre> | ||
// header | // header | ||
6 bytes (char) - | 6 bytes (char) - game ID // "GIAP7D" - Ice Age 2 | ||
// "GINX69" - Batman | |||
// "RELSAB" - Crash Bandicoot | |||
// etc. | |||
1 byte (uint8) - disc number? | |||
1 byte (uint8) - revision? | |||
24 bytes - unknown | |||
x bytes (char) - internal game name | |||
Revision as of 20:40, 10 November 2022
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GCM
- Format Type : ROM file
- Endian Order : Little Endian
- Signature : None
Format Specifications
// header
6 bytes (char) - game ID // "GIAP7D" - Ice Age 2
// "GINX69" - Batman
// "RELSAB" - Crash Bandicoot
// etc.
1 byte (uint8) - disc number?
1 byte (uint8) - revision?
24 bytes - unknown
x bytes (char) - internal game name
// TODO
Notes and Comments
None.
Games
List of games using this file format: TODO
QuickBMS Script
Not written yet.
Compatible Programs
- Dolphin