GameMaker DAT WIN: Difference between revisions

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=== Notes and Comments ===  
=== Notes and Comments ===  


* This file format occues in games made using '''GameMaker Studio'''.
* This file format supports several chunk types: AUDO, GEN8, OPTN, EXTN, SOND, SPRT, BGND, PATH, SCPT, FONT, TMLN, OBJT, ROOM, DAFL, TPAG, CODE, VARI, FUNC, STRG, TXTR.
* This file format supports several chunk types: AUDO, GEN8, OPTN, EXTN, SOND, SPRT, BGND, PATH, SCPT, FONT, TMLN, OBJT, ROOM, DAFL, TPAG, CODE, VARI, FUNC, STRG, TXTR.



Revision as of 17:11, 19 February 2022

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DAT, WIN

  • Format Type : Archive
  • Endian Order : Little Endian
  • Signature : FORM


Format Specifications

//header
4 bytes (char) - signature // "FORM"
4 bytes (uint32) - chunk size / archive size

num_of_chunks *
{
   4 bytes (char) - chunk name  // e.g. "AUDO"
   4 bytes (uint32) - chunk name
   x bytes - unknown
   x bytes - data
}

Notes and Comments

  • This file format occues in games made using GameMaker Studio.
  • This file format supports several chunk types: AUDO, GEN8, OPTN, EXTN, SOND, SPRT, BGND, PATH, SCPT, FONT, TMLN, OBJT, ROOM, DAFL, TPAG, CODE, VARI, FUNC, STRG, TXTR.

Games

List of games using this file format:

  • Arietta of Spirits (*.DAT / *.WIN)
  • Rock God Tycoon (*.WIN)

QuickBMS Script

Compatible Programs

None.