GameMaker DAT WIN: Difference between revisions
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* [https://github.com/PoroCYon/Altar.NET Altar.NET] | * [https://github.com/PoroCYon/Altar.NET Altar.NET] | ||
* [https://sourceforge.net/projects/game-maker-editor/ GM Editor] | |||
* [https://github.com/krzys-h/UndertaleModTool UndertaleModTool] (supports many games) | * [https://github.com/krzys-h/UndertaleModTool UndertaleModTool] (supports many games) | ||
* [https://github.com/fjay69/UndertaleTools UndertaleTools] | * [https://github.com/fjay69/UndertaleTools UndertaleTools] | ||
Revision as of 17:40, 19 February 2022
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DAT, WIN
- Format Type : Archive
- Endian Order : Little Endian
- Signature : FORM
Format Specifications
//header
4 bytes (char) - signature // "FORM"
4 bytes (uint32) - chunk size / archive size
num_of_chunks *
{
4 bytes (char) - chunk name // e.g. "AUDO"
4 bytes (uint32) - chunk name
x bytes - unknown
x bytes - data
}
Notes and Comments
- This file format occues in games made using GameMaker Studio.
- This file format supports several chunk types: AUDO, GEN8, OPTN, EXTN, SOND, SPRT, BGND, PATH, SCPT, FONT, TMLN, OBJT, ROOM, DAFL, TPAG, CODE, VARI, FUNC, STRG, TXTR.
- Filename of the archive is often data.win or gamedata.dat.
Games
List of games using this file format:
- Arietta of Spirits (*.DAT / *.WIN)
- Deltarune
- Fran Bow
- Memoranda
- Risk Of Rain
- Rock God Tycoon (*.WIN)
- Undertale
- Valdis Story: Abyssal City
QuickBMS Script
Compatible Programs
- Altar.NET
- GM Editor
- UndertaleModTool (supports many games)
- UndertaleTools
See Also