GameMaker DAT WIN: Difference between revisions

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=== Gallery ===
=== Gallery ===
<gallery bordercolor="transparent" spacing="small" orientation="landscape">
<gallery bordercolor="transparent" spacing="small" orientation="landscape">
und_mod_tool_1.png
und_mod_tool_1.png|Font editing in UndertaleModTool
und_mod_tool_2.png
und_mod_tool_2.png|Image editing in UndertaleModTool
</gallery>
</gallery>
<br/><br>
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Revision as of 17:56, 19 February 2022

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DAT, WIN

  • Format Type : Archive
  • Endian Order : Little Endian
  • Signature : FORM


Format Specifications

//header
4 bytes (char) - signature // "FORM"
4 bytes (uint32) - chunk size / archive size

num_of_chunks *
{
   4 bytes (char) - chunk name  // e.g. "AUDO"
   4 bytes (uint32) - chunk name
   x bytes - unknown
   x bytes - data
}

Notes and Comments

  • This file format occues in games made using GameMaker Studio from YoYo Games.
  • This file format supports several chunk types: AUDO, GEN8, OPTN, EXTN, SOND, SPRT, BGND, PATH, SCPT, FONT, TMLN, OBJT, ROOM, DAFL, TPAG, CODE, VARI, FUNC, STRG, TXTR.
  • Filename of the archive is often data.win or gamedata.dat.

Games

List of games using this file format:

  • Arietta of Spirits (*.DAT / *.WIN)
  • Deltarune
  • Fran Bow
  • Memoranda
  • Risk Of Rain
  • Rock God Tycoon (*.WIN)
  • Undertale
  • Valdis Story: Abyssal City

QuickBMS Script

Compatible Programs

See Also

Gallery