Godot Engine PCK: Difference between revisions
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Revision as of 22:08, 22 December 2021
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PCK
- Format Type : Archive
- Endian Order : Little Endian
- Signature : GDPC
Format Specifications
// PCK file format
// little endian
//header
4 bytes (char) - signature // "GDPC"
80 bytes - unknown
4 bytes (uint32) - number of files
// info array
num_of_files *
{
4 bytes (uint32) - path length
x bytes (char) - path + nulls // e.g. "res://assets/img/ui/input/switch_rs.png.import"
8 bytes (uint64) - file offset
8 bytes (uint64) - file size
16 bytes - file hash
}
// data
num_of_files *
{
x bytes - file data
}
QuickBMS Script
Notes and Comments
- This file format occurs in games made on Godot Engine.
Games
List of games using this file format:
- Project Kat (*.PCK) (PC)
- The Interactive Adventures of Dog Mendonça & Pizzaboy
Compatible Programs
None.