Godot Engine STEX: Difference between revisions

From XentaxWiki
Jump to navigation Jump to search
imported>Ikskoks
(Created page with "{{GRAFPageHeader}} == STEX == * ''' Format Type ''': Image <br> * ''' [http://en.wikipedia.org/wiki/Endianness Endian Order] ''': Little Endian <br> * ''' Signature ''':...")
imported>Ikskoks
Line 28: Line 28:
=== Notes and Comments ===  
=== Notes and Comments ===  


None.
* It's a container for WEBP and PNG images used in '''Godot Engine'''.


=== Games ===  
=== Games ===  

Revision as of 21:22, 16 June 2022

Back to index | Edit this page

STEX

  • Format Type : Image
  • Endian Order : Little Endian
  • Signature : GDST


Format Specifications

// header
4 bytes (char) - signature // "GDST"
16 bytes - unknown
4 bytes (uint32) - number of files

// data
number_of_files *
{
   4 bytes (uint32) - chunk size
   4 bytes (char) - chunk type  // e.g. "WEBP"
   x bytes - chunk data
}

Notes and Comments

  • It's a container for WEBP and PNG images used in Godot Engine.

Games

List of games using this file format:

  • TODO

QuickBMS Script

Not written yet.

Compatible Programs

None.