Godot Engine STEX: Difference between revisions
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=== QuickBMS Script === | === QuickBMS Script === | ||
* [https://github.com/bartlomiejduda/Tools/blob/master/NEW%20Tools/Godot%20Engine/Godot_Engine_STEX_script.bms Godot_Engine_STEX_script.bms] | |||
=== Compatible Programs === | === Compatible Programs === | ||
Revision as of 21:31, 16 June 2022
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STEX
- Format Type : Image
- Endian Order : Little Endian
- Signature : GDST
Format Specifications
// header
4 bytes (char) - signature // "GDST"
16 bytes - unknown
4 bytes (uint32) - number of files
// data
number_of_files *
{
4 bytes (uint32) - chunk size
4 bytes (char) - chunk type // e.g. "WEBP"
x bytes - chunk data
}
Notes and Comments
- It's a container for WEBP and PNG images used in Godot Engine.
Games
List of games using this file format:
- TODO
QuickBMS Script
Compatible Programs
None.