HCA Audio: Difference between revisions
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imported>Ikskoks (Created page with "{{GRAFPageHeader}} == HCA == * ''' Format Type ''': Audio <br> * ''' [http://en.wikipedia.org/wiki/Endianness Endian Order] ''': Big Endian <br> === Format Specificati...") |
imported>Ikskoks |
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// format info | // format info | ||
4 bytes (char) - format string // "fmt\x00" | 4 bytes (char) - format string // "fmt\x00" | ||
// TODO | 1 byte (uint8) - channels | ||
3 bytes (uint24) - sample rate | |||
4 bytes (uint32) - frame count | |||
2 bytes (uint16) - encoder delay | |||
2 bytes (uint16) - encoder padding | |||
// compression info (v2.0) or decoder info (v1.X), never both | |||
4 bytes (char) - compression string // "comp" | |||
//TODO | |||
4 bytes (char) - decode string // "dec\x00" | |||
//TODO | |||
</pre> | </pre> | ||
</div> | </div> | ||
Revision as of 19:09, 12 July 2021
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HCA
- Format Type : Audio
- Endian Order : Big Endian
Format Specifications
// HCA file format // big endian // header 4 bytes (char) - signature // "HCA\x00" 2 bytes (uint16) - version // 0x01 0x03 2 bytes (uint16) - header size // format info 4 bytes (char) - format string // "fmt\x00" 1 byte (uint8) - channels 3 bytes (uint24) - sample rate 4 bytes (uint32) - frame count 2 bytes (uint16) - encoder delay 2 bytes (uint16) - encoder padding // compression info (v2.0) or decoder info (v1.X), never both 4 bytes (char) - compression string // "comp" //TODO 4 bytes (char) - decode string // "dec\x00" //TODO
MultiEx BMS Script
Not written yet.
Notes and Comments
None.
Games
List of games using this file format:
- Boku wa Tomodachi ga Sukunai Portable (PSP) (*.HCA)
Compatible Programs
- foobar2000 + vgmstream plugin