Heart Of Darkness LVL: Difference between revisions
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imported>Ikskoks |
imported>Ikskoks |
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<tt><b> | <tt><b> | ||
char {4} - | char {4} - magic <font color="purple">(null + DOH)</font> <br> | ||
uint {8} - screen count <br> | uint {8} - screen count <br> | ||
bytes {2} - unknown <br> | bytes {2} - unknown <br> | ||
uint {8} - sprites count <br> | uint {8} - sprites count <br> | ||
// level map | |||
bytes {screens_count * 4} - grid data | |||
Revision as of 18:52, 29 October 2020
LVL
- Game : Heart Of Darkness
- Format Type : Archive
- Endian Order : Little Endian
Format Specifications
char {4} - magic (null + DOH)
uint {8} - screen count
bytes {2} - unknown
uint {8} - sprites count
// level map
bytes {screens_count * 4} - grid data
byte {10628} - Unknown
// for each file
- uint32 {4} - Offset
- uint32 {4} - Raw File Size
- uint32 {4} - Compressed File Size
- uint32 {4} - null
byte {X} - padding to 512 bytes (from 10632) (length=512-numFiles*16)
// for each file
- uint32 {4} - Offset
- uint32 {4} - Raw File Size
- uint32 {4} - Compressed File Size
- uint32 {4} - null
byte {X} - padding to 1152 bytes (from 10632)
// for each file
- byte {X} - File Data
- byte {0-2047} - Padding to a multiple of 2048 bytes
MultiEx BMS Script
Not written yet.
Notes and Comments
None.
Compatible Programs