Jack Orlando PM PBM: Difference between revisions

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=== See Also ===  
=== See Also ===  


* [https://forum.xentax.com/viewtopic.php?f=18&t=23840 Discussion on Xentax]
* [https://forum.xentax.com/viewtopic.php?f=18&t=23840 PM/PBM discussion on Xentax]
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Revision as of 21:28, 11 May 2021

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PM, PBM


Format Specifications

2 bytes (uint16) - width
2 bytes (uint16) - height
x bytes - palette data
x bytes - image data

MultiEx BMS Script

Not written yet.

Notes and Comments

  • Images can be compressed with RLE algorithm.

Row-first indices of each pixel. The first 7 bits are the index and the last bit is a RLE flag (if 1, repeat index by the value of the next byte).

Games

List of games using this file format:

  • Jack Orlando

Compatible Programs

None.

See Also