Koei Tecmo Audio SRSA SRST: Difference between revisions
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imported>Ikskoks |
imported>Ikskoks |
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// header chunk | // header chunk | ||
4 bytes (char) - chunk magic // e.g. "KTSR" | 4 bytes (char) - chunk magic // e.g. "KTSR" | ||
4 bytes (uint32) - chunk type // "0x02 0x94 0xDD 0xFC" | 4 bytes (uint32) - chunk type // e.g. "0x02 0x94 0xDD 0xFC" | ||
2 bytes (uint16) - version? // "1" | |||
1 byte - null | |||
1 byte (uint8) - platform // 0x01 - PC | |||
// 0x03 - PS Vita | |||
// 0x04 - Switch | |||
4 bytes - game ID | |||
8 bytes - nulls | |||
4 bytes (uint32) - file size | |||
4 bytes (uint32) - file size (repeated) | |||
32 bytes - reserved | |||
</pre> | </pre> | ||
</div> | </div> | ||
=== MultiEx BMS Script === | === MultiEx BMS Script === | ||
Revision as of 11:41, 6 January 2021
SRSA, SRST
- Game : Hyrule Warriors: Age of Calamity
- Format Type : Audio
- Endian Order : Little Endian
Format Specifications
// SRSA file format // header chunk 4 bytes (char) - magic // "ASRS" 4 bytes - nulls 4 bytes (uint32) - total file size 4 bytes - nulls x bytes - KTSR data
// SRST file format // header chunk 4 bytes (char) - magic // "TSRS" 4 bytes - nulls 4 bytes (uint32) - total file size 4 bytes - nulls x bytes - KTSR data
Related Structures
// KTSR audio file format
// header chunk
4 bytes (char) - chunk magic // e.g. "KTSR"
4 bytes (uint32) - chunk type // e.g. "0x02 0x94 0xDD 0xFC"
2 bytes (uint16) - version? // "1"
1 byte - null
1 byte (uint8) - platform // 0x01 - PC
// 0x03 - PS Vita
// 0x04 - Switch
4 bytes - game ID
8 bytes - nulls
4 bytes (uint32) - file size
4 bytes (uint32) - file size (repeated)
32 bytes - reserved
MultiEx BMS Script
Not written yet.
Notes and Comments
None.
Compatible Programs
- Foobar + vgmstream plugin (after deleting header and changing extension, see details here.