League of Angels PAK: Difference between revisions
Jump to navigation
Jump to search
imported>Ikskoks |
imported>Ikskoks |
||
| Line 47: | Line 47: | ||
[[Category:Extension_pak | Extension: pak]] | [[Category:Extension_pak | Extension: pak]] | ||
[[Category:BMS_None | BMS: None]] | [[Category:BMS_None | BMS: None]] | ||
[[Category:LZMA compression]] | |||
[[Category:SNAPPY compression]] | |||
[[Category:File Format]] | [[Category:File Format]] | ||
Revision as of 22:24, 25 December 2021
Back to index | Edit this page
PAK
- Format Type : Archive
- Endian Order : Little Endian
- Signature : JPAK
Format Specifications
//header 4 bytes (char) - signature // "JPAK" 4 bytes (uint32) - total number of files 4 bytes (uint32) - archive size 4 bytes (uint32) - header CRC // TODO
MultiEx BMS Script
Not written yet.
Notes and Comments
- Archives may use LZMA or SNAPPY compression methods.
Games
List of games using this file format:
- League of Angels: Chaos (*.PAK) (Android)
- League of Angels – Heaven's Fury (*.PAK) (Android)
Compatible Programs