List of compression algorithms: Difference between revisions
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imported>Ikskoks (→ZLIB) |
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'''Open source implementations''': [https://github.com/madler/zlib madler/zlib] | '''Open source implementations''': [https://github.com/madler/zlib madler/zlib] | ||
== See Also == | |||
* [https://github.com/frizb/FirmwareReverseEngineering/blob/master/IdentifyingCompressionAlgorithms.md Identifying Compression Algorithms] | |||
* [https://zenhax.com/viewtopic.php?t=27 How to recognize the compression algorithms with your eyes] | |||
<br><br> | <br><br> | ||
<br><br> | <br><br> | ||
[[Category:Articles]] | [[Category:Articles]] | ||
Revision as of 19:10, 14 June 2022
// TODO - this article is not finished yet
JCALG / JCALG1
Signature (ASCII): JC
Signature (HEX): 0x4A 0x43
List of games using this compression: JCALG category on the Wiki
Programs supporting it: jcalg1, quickbms
Open source implementations: jeremycollake/jcalg1, jcalg1 (Python package)
LZMA
Signature (ASCII): ]
Signature (HEX): 0x5D
List of games using this compression: LZMA category on the Wiki
Programs supporting it: quickbms, 7-zip
Open source implementations: LZMA SDK]
ZLIB
Signature (ASCII): x
Signature (HEX): 0x78
List of games using this compression: ZLIB category on the Wiki
Programs supporting it: offzip, quickbms
Open source implementations: madler/zlib
See Also