Lords of EverQuest EYE: Difference between revisions
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imported>Xennex No edit summary |
imported>Dinoguy1000 mNo edit summary |
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date_posted=11:08, October 6, 2006| | date_posted=11:08, October 6, 2006| | ||
format_specifications= | format_specifications= | ||
<tt><b> | <tt><b>char {8} - Header {{Purple|(EYE 0002)}}<br> | ||
uint32 {4} - Size of the uncompressed footer data<br> | uint32 {4} - Size of the uncompressed footer data<br> | ||
uint32 {4} - | uint32 {4} - ''{{Red|Unknown}}''<br> | ||
uint32 {4} - | uint32 {4} - ''{{Red|Unknown}}''<br> | ||
byte {2} - Zlib-Header {{Purple|( | byte {2} - Zlib-Header {{Purple|(0x78,0x9C)}} | ||
</b></tt>| | </b></tt>| | ||
notes=None| | notes=None| | ||
Revision as of 22:13, 17 October 2006
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*.I## *.eye
{{GRAFPageMisc{{ subst:#if: Archive | {{subst:!}}Archive }}{{ subst:#if: Little Endian | {{subst:!}}Little Endian }}}}
Format Specifications
char {8} - Header (EYE 0002)
uint32 {4} - Size of the uncompressed footer data
uint32 {4} - Unknown
uint32 {4} - Unknown
byte {2} - Zlib-Header (0x78,0x9C)
Notes and Comments
None
MultiEx BMS Script
Not written yet
Supported by Programs
None
Documentation
None
Games
Lords of EverQuest