Lords of EverQuest EYE: Difference between revisions
imported>Xennex No edit summary |
(The date_posted is for the original date the format was put on the WIKI, it should not be updated with each edit.) |
||
| Line 3: | Line 3: | ||
format_type=Archive| | format_type=Archive| | ||
endian_order=Little Endian| | endian_order=Little Endian| | ||
date_posted=11:08, October | date_posted=11:08, October 6, 2006| | ||
format_specifications= | format_specifications= | ||
<tt><b>byte {8} - Header {{Purple|(EYE 0002)}}<br> | <tt><b>byte {8} - Header {{Purple|(EYE 0002)}}<br> | ||
| Line 30: | Line 30: | ||
games=Lords of EverQuest | games=Lords of EverQuest | ||
}} | }} | ||
[[Category:Malformed Page]] | |||
Revision as of 18:44, 18 October 2006
Back to index | Edit this page
*.i**,*.eye
{{GRAFPageMisc{{ subst:#if: Archive | {{subst:!}}Archive }}{{ subst:#if: Little Endian | {{subst:!}}Little Endian }}}}
Format Specifications
byte {8} - Header (EYE 0002)
uint32 {4} - number of files in the footer data
uint32 {4} - offset of the compressed footer data
uint32 {4} - size of the compressed footer data
// FOOTER DATA
byte {2} - Zlib-Header (char(120),char(156))
// uncompress the footer data with Zlib
// for each numbers of files
uint32 {4} - Unknown(32)
uint64 {8} - Unknown
uint32 {4} - offset of the compressed file data
uint32 {4} - size of the compressed file data
byte {92} - directory name (null terminated)
// FILE DATA
byte {2} - Zlib-Header (char(120),char(156))
// uncompress the file data with Zlib
byte {x} - file data
Notes and Comments
This archive used (zlib deflate/inflate) compression,
a simple call to uncompress of the zlib library is needed to uncompress it.
MultiEx BMS Script
Not written yet
Supported by Programs
None
Documentation
None
Games
Lords of EverQuest