Midnight Club TEX: Difference between revisions
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imported>Ikskoks (Created page with "{{GRAFPageHeader}} == TEX == * ''' Format Type ''': Image <br> * ''' [http://en.wikipedia.org/wiki/Endianness Endian Order] ''': Little Endian <br> * ''' Signature ''':...") |
imported>Ikskoks |
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=== Compatible Programs === | === Compatible Programs === | ||
* [https://officialmc2.boards.net/thread/24/modding-tools-suite Midnight Club modding tools (mxTex + iripper)] | |||
* Noesis + [https://zenhax.com/viewtopic.php?p=53920#p53920 this script] | * Noesis + [https://zenhax.com/viewtopic.php?p=53920#p53920 this script] | ||
<br/><br> | <br/><br> | ||
Revision as of 12:19, 7 November 2021
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TEX
- Format Type : Image
- Endian Order : Little Endian
- Signature : None
Format Specifications
// TEX file format
2 bytes (uint16) - texture width
2 bytes (uint16) - texture height
2 bytes (uint16) - texture type // 1 - P8
// 14 - PA8
// 15 - P4_MC
// 16 - PA4_MC
// 17 - RGB888
// 18 - RGBA8888
// 22 - DXT1
// 26 - DXT5
2 bytes (uint16) - number of mipmaps
2 bytes (uint16) - unknown
4 bytes (uint32) - flags
x bytes - palette data (optional)
x bytes - texture data
MultiEx BMS Script
Not written yet.
Notes and Comments
None.
Games
List of games using this file format:
- Midnight Club (series)
- Midtown Madness
Compatible Programs