Monopoly SFX: Difference between revisions
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imported>Ikskoks |
imported>Ikskoks |
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| Line 13: | Line 13: | ||
// little endian | // little endian | ||
//header | |||
4 bytes (uint32) - start of audio data offset? | |||
4 bytes - nulls | |||
//file array | |||
num_of_files * | num_of_files * | ||
{ | { | ||
| Line 18: | Line 23: | ||
4 bytes (uint32) - file offset | 4 bytes (uint32) - file offset | ||
} | } | ||
//data | |||
num_of_files * | |||
{ | |||
x bytes - audio data | |||
} | |||
</pre> | </pre> | ||
</div> | </div> | ||
Revision as of 10:12, 22 October 2020
SFX
- Game : Monopoly
- Format Type : Audio File
- Endian Order : Little Endian
Format Specifications
// Monopoly SFX file format
// little endian
//header
4 bytes (uint32) - start of audio data offset?
4 bytes - nulls
//file array
num_of_files *
{
4 bytes (uint32) - file size?
4 bytes (uint32) - file offset
}
//data
num_of_files *
{
x bytes - audio data
}
MultiEx BMS Script
Not written yet.
Notes and Comments
- Audio files.
Compatible Programs
- PSound
- VGMTrans