Nintendo BFSAR: Difference between revisions
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// header | // header | ||
4 bytes (char) - signature // "FSAR" | 4 bytes (char) - signature // "FSAR" | ||
2 bytes (uint16) - endianess | |||
2 bytes (uint16) - header size // always 64 | |||
4 bytes (uint32) - version // e.g. 5.2 | |||
4 bytes (uint32) - total archive size | |||
4 bytes (uint32) - section count // always 3 | |||
number_of_sections * | |||
{ | |||
4 bytes (uint32) - section ID // e.g. 00 20 00 00 - STRG section | |||
4 bytes (uint32) - section offset | |||
4 bytes (uint32) - section size | |||
} | |||
8 bytes - padding | |||
x bytes - other sections | |||
</pre> | </pre> | ||
</div> | </div> | ||
Revision as of 18:48, 19 May 2022
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BFSAR
- Format Type : Archive
- Endian Order : Little Endian
- Signature : FSAR
Format Specifications
// header
4 bytes (char) - signature // "FSAR"
2 bytes (uint16) - endianess
2 bytes (uint16) - header size // always 64
4 bytes (uint32) - version // e.g. 5.2
4 bytes (uint32) - total archive size
4 bytes (uint32) - section count // always 3
number_of_sections *
{
4 bytes (uint32) - section ID // e.g. 00 20 00 00 - STRG section
4 bytes (uint32) - section offset
4 bytes (uint32) - section size
}
8 bytes - padding
x bytes - other sections
Notes and Comments
None.
Games
List of games using this file format:
- Active Life: Outdoor Challenge (Nintendo Switch) (*.BFSAR)
QuickBMS Script
Not written yet.
Compatible Programs
None.
See Also
- BFSAR file format (github)
- BFSAR file format (tockdom.com)
- BFSAR file format (mariomakingmods.github.io)