OpenSpace SNA / DSB: Difference between revisions
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imported>Ikskoks |
imported>Ikskoks (→Games) |
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[[Category:Format_Level | Type: Level]] | [[Category:Format_Level | Type: Level]] | ||
[[Category:Extension_sna | Extension: sna]] | [[Category:Extension_sna | Extension: sna]] | ||
[[Category:Extension_dsb | Extension: dsb]] | |||
[[Category:BMS_None | BMS: None]] | [[Category:BMS_None | BMS: None]] | ||
Revision as of 17:30, 26 October 2020
SNA
- Format Type : Level
- Endian Order : Little Endian
Format Specifications
// SNA file format
//header
4 bytes (char) - magic // "y..j"
// Note: Everything after magic is encrypted.
num_of_sections *
{
//section structure
1 byte - part id
1 byte - offset used to save sections in game's memory
1 byte - unknown
4 bytes - unknown
4 bytes - unknown
4 bytes - unknown
4 bytes - unknown
4 bytes - data size
x bytes - data
}
MultiEx BMS
Not written yet.
Notes and Comments
- SNA and DSB files contains game data and are used by OpenSpace engine.
Supported Programs
Games
List of games using this file format:
- Rayman 2
- Donald Duck: Quack Attack / Donald Duck: Goin' Quackers