PGF Font: Difference between revisions
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=== See Also === | === See Also === | ||
* [https://github.com/soywiz-archive/pspemu/blob/master/tools/ttf2pgf/ttf2pgf/PGF.cs ttf2pgf/PGF.cs] | * [https://github.com/soywiz-archive/pspemu/blob/master/tools/ttf2pgf/ttf2pgf/PGF.cs ttf2pgf/PGF.cs] | ||
* [http://hitmen.c02.at/files/yapspd/psp_doc/chap26.html#sec26.9 PGF file format (psp_doc)] | |||
<br/><br> | <br/><br> | ||
Revision as of 21:56, 3 February 2022
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PGF
- Format Type : Font
- Endian Order : Little Endian
- Signature : PGF0
Format Specifications
//header 2 bytes (uint16) - header offset // always 0 2 bytes (uint16) - header size // 392 4 bytes (char) - signature // "PGF0" 4 bytes (uint32) - version major // e.g. 2 4 bytes (uint32) - version minor // e.g. 6 4 bytes (uint32) - length of character map table 4 bytes (uint32) - length of character pointer table 4 bytes (uint32) - number of bits per packed character map entry // 15 4 bytes (uint32) - number of bits per packed character pointer table entry // 20 4 bytes (uint32) - unknown // TODO
MultiEx BMS Script
Not written yet.
Notes and Comments
- The PGF font format is a bitmap based font format used in some PSP games.
- Each letter in font is compressed with RLE compression.
Games
List of games using this file format:
- Lunar: Silver Star Harmony (*.PGF) (PSP)
Compatible Programs
- ttf2pgf
- mkfontset
See Also