PlayStation MDEC Stream BS: Difference between revisions
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[[Category:Complete Almost Done|PlayStation MDEC Stream BS]] | [[Category:Complete Almost Done|PlayStation MDEC Stream BS]] | ||
[[Category:Platform PS1|PlayStation MDEC Stream BS]] | [[Category:Platform PS1|PlayStation MDEC Stream BS]] | ||
[[Category:CE | [[Category:CE Compressed|PlayStation MDEC Stream BS]] | ||
[[Category:Format_Image | Type: Image]] | [[Category:Format_Image | Type: Image]] | ||
[[Category:Format_Video | Type: Video]] | [[Category:Format_Video | Type: Video]] | ||
[[Category:Extension_bs | Extension: bs]] | [[Category:Extension_bs | Extension: bs]] | ||
[[Category:BMS_None | BMS: None]] | [[Category:BMS_None | BMS: None]] | ||
[[Category:RLE compression]] | |||
[[Category:File Format]] | [[Category:File Format]] | ||
Revision as of 08:17, 15 May 2021
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BS
- Format Type : Image / Video
- Endian Order : Little Endian
Format Specifications
// PS1 MDEC Stream // BS file format // litle endian //header 2 bytes (uint16) - signature // 0x00 0x38 2 bytes (uint16) - data size of runlevel, not including header // e.g. 4 2 bytes (uint16) - version // 2 2 bytes (uint16) - quantization step // color difference blocks x bytes - Cb block x bytes - Cr block // luminance blocks x bytes - Y0 block x bytes - Y1 block x bytes - Y2 block x bytes - Y3 block
MultiEx BMS Script
Not written yet.
Notes and Comments
- Standard resolution for BS images should be 320x240.
- BS format is single-frame MDEC image.
- BS stands for "bitstream", referring to Huffman encoding.
Games
List of games using this file format:
- Parasite Eve 2
Compatible Programs
See Also
- MDEC Technical Document
- PS1 file formats
- PlayStation Motion Decoder
- MDEC data format
- MDEC Data Compression Overview
Gallery