Playboy CAM 2: Difference between revisions
imported>Dinoguy1000 (Some more straigtening up...) |
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==== PICT record format ==== | ==== PICT record format ==== | ||
22 header bytes | |||
256 element color table, three bytes per element (blue, red, green and alpha) | |||
bitmap each byte is the color in the color table. | |||
=== MultiEx BMS === | === MultiEx BMS === | ||
Revision as of 14:16, 21 November 2006
CAM (VERSION 2)
- Format Type : Archive
- Endian Order : Little Endian
Format Specifications
File header. Common to all .cam files
char {8} - Header (CYLBPC + 0x20 0x20)
uint16 {2} - Cam File Type
uint16 {2} - Version
uint32 {4} - Number Of Segment Types
uint32 {4} - length of the data segment type description area
Known file types:
- 1 animsndd.cam, pregame[ ,f,g,i,s,u].cam, textdat[a,f,g,i,p,s,u].cam files
- 2 everything not listed in other types
- 3 soundesc.cam
File Type 1 Format
Currently unfinished
File Type 2 Format
Currently unfinished
// for each type
- uint32 {4} - Segment Type ID
- uint32 {4} - Byte number of the segment descriptor record
// segement descriptor record, one for each segment type
- uint32 {4} - Number of records
- uint32 {4} - unknown (0x0000)
- // data records descriptors for each segment
- uint32 {4} - data record name, ie. p012, p013, p014 etc.
- uint32 {4} - Byte number of the start of data
- uint32 {4} - data length
- uint32 {4} - Length of record name (follows in name array)
- // array of record names
An array of names, each name corresponding to a record in the order given above follows here...
- uint8 {same as number of records} (note some lengths can be 0)
// buffer, filled with 0x00
A buffer filled with nulls follows. The next data is that pointed to by the 'Byte number of the start of data' above. The format of this data will depend upon the record type.
File Type 3 Format
Currently unfinished
PICT record format
22 header bytes 256 element color table, three bytes per element (blue, red, green and alpha) bitmap each byte is the color in the color table.
MultiEx BMS
Not written yet