Resident Evil 2 ADT: Difference between revisions
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imported>PmData (create page) |
imported>PmData (simple description of format) |
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| Line 2: | Line 2: | ||
file_extension=ADT| | file_extension=ADT| | ||
format_type=Image| | format_type=Image| | ||
endian_order= | endian_order=None| | ||
date_posted=12:37, 30 October 2006 (EST)| | date_posted=12:37, 30 October 2006 (EST)| | ||
format_specifications= | format_specifications=32 bits - <font color="red"> '' Unknown '' </font> <br> | ||
notes= | 16 bits - block 1 length<br> | ||
#Process block 1 length of bytes (and/or bits?)<br> | |||
16 bits - block 2 length<br> | |||
#Process block 2 length of bytes (and/or bits?)<br> | |||
- ...<br> | |||
16 bits - block n length<br> | |||
#Process block n length of bytes (and/or bits?)<br> | |||
16 bits - zero| | |||
notes=This is a compressed image, in the form of a bitstream, so endianness is not important| | |||
bms_script=Not written yet| | bms_script=Not written yet| | ||
programs=None| | programs=None| | ||
Revision as of 17:45, 30 October 2006
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ADT
{{GRAFPageMisc{{ subst:#if: Image | {{subst:!}}Image }}{{ subst:#if: None | {{subst:!}}None }}}}
Format Specifications
32 bits - Unknown
16 bits - block 1 length
#Process block 1 length of bytes (and/or bits?)
16 bits - block 2 length
#Process block 2 length of bytes (and/or bits?)
- ...
16 bits - block n length
#Process block n length of bytes (and/or bits?)
Notes and Comments
This is a compressed image, in the form of a bitstream, so endianness is not important
MultiEx BMS Script
Not written yet
Supported by Programs
None
Documentation
None
Games
Resident Evil 2