Retro64 GFX: Difference between revisions
Jump to navigation
Jump to search
imported>Ikskoks |
imported>Ikskoks |
||
| Line 26: | Line 26: | ||
** OFNI (INFO) - image info | ** OFNI (INFO) - image info | ||
** EGMI (IMGE) - image data | ** EGMI (IMGE) - image data | ||
** LBTC (CTBL) | ** PAMC (CMAP) | ||
** LBTC (CTBL) | |||
** 1PIM (MIP1) | |||
** FDNE (ENDF) - end of file marker | ** FDNE (ENDF) - end of file marker | ||
Revision as of 10:56, 15 June 2022
Back to index | Edit this page
GFX
- Format Type : Image?
- Endian Order : Little Endian
- Signature : 1XFGCSED
Format Specifications
// header 8 bytes (char) - signature // "1XFGCSED" 4 bytes (uint32) - comment length x bytes (char) - comment // e.g. "File created by convert" // TODO
Notes and Comments
- GFX files occur in some games made by Retro64 and ArcadeLab studios.
- This file format supports several chunk types:
- OFNI (INFO) - image info
- EGMI (IMGE) - image data
- PAMC (CMAP)
- LBTC (CTBL)
- 1PIM (MIP1)
- FDNE (ENDF) - end of file marker
Games
List of games using this file format:
- Marbles Deluxe (PC) (*.GFX)
QuickBMS Script
Not written yet.
Compatible Programs
- Resource Game Viewer + ArcadeLab plugin