Robin Hood: The Legend of Sherwood DIC BKS: Difference between revisions
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4 bytes (uint32) - signature? // 96 B6 9B 01 | 4 bytes (uint32) - signature? // 96 B6 9B 01 | ||
2 bytes (uint16) - number of structs | 2 bytes (uint16) - number of structs | ||
// structs | |||
num_of_structs * | num_of_structs * | ||
{ | { | ||
Revision as of 22:23, 29 March 2022
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DIC, BKS
- Format Type : Archive
- Endian Order : Little Endian
- Signature : 96 B6 9B 01
Format Specifications
// DIC file format
// header
4 bytes (uint32) - signature? // 96 B6 9B 01
2 bytes (uint16) - number of structs
// structs
num_of_structs *
{
2 bytes (uint16) - number of entries // e.g. 4096
// data_size = num_of_entries * 8
x bytes - data // encrypted
}
Notes and Comments
- File formats for dealing with sprites. DIC is a sprite index file (dictionary) and BKS file contains all the data.
Games
List of games using this file format:
- Robin Hood: The Legend of Sherwood (PC) (*.DIC / *.BKS)
QuickBMS Script
Not written yet.
Compatible Programs
- Game Extractor (limited support, only reading)
See Also