Rogue Squadron 3D DAT: Difference between revisions
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* [[Game Extractor|Game Extractor]]<br> | * [[Game Extractor|Game Extractor]]<br> | ||
[[Category:File Format]] | |||
Revision as of 15:01, 21 January 2021
DAT
- Format Type : Archive
- Endian Order : Little Endian
Format Specifications
uint32 {4} - Directory Offset
uint32 {4} - Directory Length
// File Data
- // for each file
- byte {X} - File Data
- byte {0-31} - null Padding to multiple of 32 bytes
- byte {X} - File Data
// Directory
- // for each file
- uint32 {4} - Offset
- uint32 {4} - Length
- uint32 {4} - Padding (all 255's)
- uint16 {2} - Unknown ID
- uint16 {2} - Unknown
- char {16} - Filename (null) (replace "_" with ".")
- uint32 {4} - Offset
byte {X} - Unknown
MultiEx BMS Script
Not written yet