Sample Game 1 PAK: Difference between revisions
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Note that when you use the {{GRAFPageFormat}} template, if you use any other templates within it, such as {{Green}} or {{Unknown}}, you need to place a 1= right after the pipe character (|). For instance, {{GRAFPageFormat|{{Blue|This is blue}}}} will display as '''None written yet'''. However, {{GRAFPageFormat|1={{Blue|This is blue}}}} will display as '''This is blue''', in blue text. | Note that when you use the {{GRAFPageFormat}} template, if you use any other templates within it, such as {{Green}} or {{Unknown}}, you need to place a 1= right after the pipe character (|). For instance, {{GRAFPageFormat|{{Blue|This is blue}}}} will display as '''None written yet'''. However, {{GRAFPageFormat|1={{Blue|This is blue}}}} will display as '''This is blue''', in blue text. | ||
Block section descriptions should be blue, like in the example above. | |||
Unknown values should use the {{Unknown}} template. If you have an educated guess for what an unknown value might be, you should instead use {{Red| '' Educated guess '' }}, where Educated guess is, of course, your educated guess. | |||
Literal strings, such as "Hello world" or "Wuzup?" should be purple and enclosed within parenthesis. Non-printable characters (NPC's), such as nulls, can be written as just the character's ASCII code, e.g. 00 for a null, or they can be prefixed with "0x", e.g. 0x00. Multiple NPC's should be seperated from each other and any literal strings with commas. For instance, {{Purple|("Hello world",00,21)}} There may be another method or two used here, I've got to do some digging. | |||
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Revision as of 21:03, 5 December 2006
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PAK
- Format type: Archive
- Endianness: Little-endian
Format Specifications
char {15} - Header (Sample Game PAK)
byte {1} - null Padding
// For each file
- char {16} - File name (null padded)
- uint32 {4} - File size
- byte {x} - File data
Notes and Comments
None
MultiEx BMS Script
None written yet.
Supported by Programs
Unknown
Links
None
Games
- Sample Game 1 *.pak *.zip
See Also
None