Shaiya Online/Model: Difference between revisions
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imported>Tsukihime (Created page with "Shaiya Online model format ===Format=== <pre> uint32 constant00 uint32 numBones struct Bone { float[16] Matrix4X4 } uint32 numVerts struct Vert { float[3] CoordXYZ ...") |
imported>Tsukihime No edit summary |
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===Format Specifications=== | |||
===Format=== | |||
<pre> | <pre> | ||
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uint16[numIdx] Index | uint16[numIdx] Index | ||
</pre> | </pre> | ||
===Notes=== | |||
Any notes that are too large to leave as comments. | |||
===Import Scripts=== | |||
Any import scripts that have been written. | |||
===Related Games=== | |||
Games that use the same, or a very similar, format. | |||
[[Category:3D Model Formats]] | [[Category:3D Model Formats]] | ||
Revision as of 18:54, 12 January 2012
Format Specifications
uint32 constant00
uint32 numBones
struct Bone {
float[16] Matrix4X4
}
uint32 numVerts
struct Vert {
float[3] CoordXYZ
float Weight
byte BoneID01
byte BoneID02
byte NULL1
byte NULL2
float[3] NormalXYZ
float[2] TexCoordUV
}
uint32 numIdx
uint16[numIdx] Index
Notes
Any notes that are too large to leave as comments.
Import Scripts
Any import scripts that have been written.
Related Games
Games that use the same, or a very similar, format.