Shrek SuperSlam DIR DAT: Difference between revisions
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imported>Ikskoks |
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4 bytes (uint32) - entry offset | 4 bytes (uint32) - entry offset | ||
} | } | ||
4 bytes - nulls | |||
num_of_files * | num_of_files * | ||
Revision as of 15:55, 16 November 2020
DIR, DAT
- Game : Shrek SuperSlam
- Format Type : Archive
- Endian Order : Little Endian
Format Specifications
// Shrek SuperSlam
// DIR file format
num_of_files *
{
4 bytes (uint32) - entry offset
}
4 bytes - nulls
num_of_files *
{
// file entry
4 bytes (uint32) - file offset
4 bytes (uint32) - file size
4 bytes (uint32) - unknown
x bytes (char) - filepath + null // "data\loading\british.dds"
}
// Shrek SuperSlam
// DAT file format
number_of_files *
{
x bytes - file data
}
MultiEx BMS Script
Not written yet.
Notes and Comments
None.
Compatible Programs