Silent Hill 3 ARC: Difference between revisions
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imported>WATTO No edit summary |
imported>Mr.Mouse |
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=== MultiEx BMS Script === | === MultiEx BMS Script === | ||
<pre>ImpType Standard ; | |||
Get U1 Long 0 ; | |||
Get FileNum Long 0 ; | |||
Get Dir2Size Long 0 ; | |||
Get U2 Long 0 ; | |||
For T = 1 To FileNum ; | |||
SavePos FOO 0 ; | |||
Get FO Long 0 ; | |||
Get OffDir2 Long 0 ; | |||
SavePos FSO 0 ; | |||
Get ComSize Long 0 ; | |||
Get UnComSize Long 0 ; | |||
Log "" FO ComSize FOO FSO ; | |||
Next T ; | |||
</pre><br><br> | |||
=== Compatible Programs === | === Compatible Programs === | ||
* [[Game Extractor|Game Extractor]]<br> | * [[Game Extractor|Game Extractor]]<br> | ||
Revision as of 14:53, 11 January 2006
ARC
- Format Type : Archive
- Endian Order : Little Endian
Format Specifications
uint32 {4} - Unknown
uint32 {4} - Number Of Files
uint32 {4} - Length of blank padding after directory and before file data
uint32 {4} - null
// for each file
- uint32 {4} - Offset
- uint32 {4} - File ID?
- uint32 {4} - Length
- uint32 {4} - Length
byte {X} - null Padding (size according to the 3rd field)
byte {X} - File Data
MultiEx BMS Script
ImpType Standard ; Get U1 Long 0 ; Get FileNum Long 0 ; Get Dir2Size Long 0 ; Get U2 Long 0 ; For T = 1 To FileNum ; SavePos FOO 0 ; Get FO Long 0 ; Get OffDir2 Long 0 ; SavePos FSO 0 ; Get ComSize Long 0 ; Get UnComSize Long 0 ; Log "" FO ComSize FOO FSO ; Next T ;