Star Wars Battlefront LVL 1: Difference between revisions
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<tt><b> | <tt><b> | ||
char {4} - Header <font color="purple">(ucfb)</font> <br> | char {4} - Header <font color="purple">(ucfb)</font> <br> | ||
uint32 {4} - | uint32 {4} - Checksum <font color="darkgreen">FNV32</font> <br> | ||
<br> | <br> | ||
<font color="blue"> ''' // for each file ''' </font> <br> | <font color="blue"> ''' // for each file ''' </font> <br> | ||
: char {4} - File Type Code/Extension <font color="purple" | : char {4} - File Type Code/Extension <font color="purple"> | ||
: uint32 {4} - File Size <font color="purple">(not including this and the previous field)</font> <br> | : uint32 {4} - File Size <font color="purple">(not including this and the previous field)</font> <br> | ||
: | : byte {x} - File Data <font color="purple">(NAME)</font> <br> | ||
</b></tt> | </b></tt> | ||
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=== Notes and Comments === | === Notes and Comments === | ||
* | * The files all seem to have their own archive-like structure | ||
Revision as of 00:05, 12 December 2010
LVL
- Format Type : Archive
- Endian Order : Little Endian
Format Specifications
char {4} - Header (ucfb)
uint32 {4} - Checksum FNV32
// for each file
- char {4} - File Type Code/Extension
- uint32 {4} - File Size (not including this and the previous field)
- byte {x} - File Data (NAME)
MultiEx BMS
Not written yet
Notes and Comments
- The files all seem to have their own archive-like structure