Starship Troopers SLAK: Difference between revisions
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* [[Game Extractor|Game Extractor]]<br> | * [[Game Extractor|Game Extractor]]<br> | ||
[[Category:File Format]] | |||
Revision as of 15:05, 21 January 2021
Choose archive extension:
SLAK
- Format Type : Archive
- Endian Order : Little Endian
Format Specifications
// ARCHIVE HEADER
- char {16} - Header ("SlackPackFile " + null)
- uint32 {4} - Directory Offset
- uint32 {4} - File Entry Length (40)
- uint32 {4} - Unknown
- uint32 {4} - Unknown
- uint32 {4} - Number Of Files
- uint32 {4} - Filename Directory Length
- uint32 {4} - Unknown
// DIRECTORY
- // for each file (40 bytes for each entry)
- uint32 {4} - Filename Offset (relative to the start of the filename directory)
- uint32 {4} - Unknown
- uint64 {8} - Hash?
- uint32 {4} - Compressed File Length
- uint32 {4} - Decompressed File Length
- uint32 {4} - File Offset
- uint32 {4} - null
- uint32 {4} - Unknown (1)
- uint32 {4} - Unknown
- uint32 {4} - Filename Offset (relative to the start of the filename directory)
// FILENAME DIRECTORY
- // for each file
- char {X} - Filename
- byte {1} - null Filename Terminator
- char {X} - Filename
// FILE DATA
- // for each file
- byte {X} - File Data
- byte {X} - File Data
MultiEx BMS
Not written yet
Notes and Comments
- Uses ZLib compression