Summoner SAV: Difference between revisions
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[[Category:File Format]] | |||
Revision as of 15:12, 21 January 2021
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SAV
- Format type: Saved game
- Endianness: Little-endian
Format Specifications
byte {86248} - Unknown
char {4} - String (INVT)
uint32 {4}? - Amount of Gold
byte {75514}? - Unknown
// For each character (Joseph, Flece, Rosalind, and Jekhar, in that order):
- uint16 {2} - Character's Level
- uint32 {4}? - Character's XP
- byte {54}? - Unknown
- uint32 {4}? - Character's Skill Points
- byte {328}? - Unknown
Notes and Comments
This was copied from a guide on the Internet, in somewhat-edited form; therefore, I don't have the game to verify the size of fields or offsets, find new fields, etc. See the Documentation section for the guide.
MultiEx BMS Script
Not applicable
Supported by Programs
Unknown
Documentation
- http://db.gamefaqs.com/console/ps2/file/summoner_evil.txt
- (search for 3. HOW TO CHEAT)
Games
- Summoner *.SAV