Survival Project PAK IDX: Difference between revisions
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imported>Mr.Mouse No edit summary |
imported>Mr.Mouse |
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| Line 16: | Line 16: | ||
char{38} Header | char{38} Header | ||
char{267} | char{267} Resource info | ||
// Header | // Header | ||
| Line 41: | Line 41: | ||
uint32{4} Resource Offset in PAK file | uint32{4} Resource Offset in PAK file | ||
</pre> | </pre> | ||
=== MultiEx BMS === | === MultiEx BMS === | ||
Revision as of 07:27, 16 June 2005
Choose archive extension:
IDX (PAK)
- Format Type : Archive
- Endian Order : Little Endian
Format Specifications
// General structure
char{38} Header
char{267} Resource info
// Header
char{6} Identity tag '200472'
uint16{2} Unknown
uint32{4} Unknown
uint32{4} Unknown
uint32{4} Unknown
uint32{4} Unknown
uint32{4} Unknown
uint16{2} Number of resources
uint32{4} Size of archive/index file
uint32{4} Number of resources
// Resource info
uint32{4} Unknown
char{255} Resource name
(it looks like the maximum length is 255, and the names
are null-terminated. Junk is used to pad up to 255?
uint32{4} Resource Size in PAK file
uint32{4} Resource Offset in PAK file
MultiEx BMS
- Processed by MexCom plugin.
Notes and Comments
The IDX files are actually index files, specifying contents of .PAK files that contain the actual resources. For examples, the image.idx file refers to a image.pak file.