Urban Chaos UCM: Difference between revisions
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// Urban Chaos | // Urban Chaos | ||
// UCM file format (Game Mission Files) | // UCM file format (Game Mission Files) | ||
UINT32 Version | |||
UINT32 Flags | |||
260 bytes - BriefName | |||
260 bytes - LightMapName | |||
260 bytes - MapName | |||
260 bytes - MissionName | |||
260 bytes - CitSezMapName | |||
UWORD MapIndex | |||
UWORD FreeEPoints | |||
UWORD UsedEPoints | |||
UBYTE CrimeRate | |||
UBYTE CivsRate | |||
MAX_EVENTPOINTS EventPoints | |||
UBYTE SkillLevels[254] // up to 254 AI types supported | |||
UBYTE BoredomRate | |||
UBYTE CarsRate | |||
UBYTE MusicWorld | |||
Revision as of 20:24, 18 October 2020
UCM
- Game : Urban Chaos
- Format Type : Level File
- Endian Order : Little Endian
Format Specifications
// Urban Chaos // UCM file format (Game Mission Files) UINT32 Version UINT32 Flags 260 bytes - BriefName 260 bytes - LightMapName 260 bytes - MapName 260 bytes - MissionName 260 bytes - CitSezMapName UWORD MapIndex UWORD FreeEPoints UWORD UsedEPoints UBYTE CrimeRate UBYTE CivsRate MAX_EVENTPOINTS EventPoints UBYTE SkillLevels[254] // up to 254 AI types supported UBYTE BoredomRate UBYTE CarsRate UBYTE MusicWorld
MultiEx BMS Script
Not written yet.
Notes and Comments
- Files with this file format can be found inside "\Urban Chaos\levels\" folder.
- These files store level data and text from game.