VAG Audio: Difference between revisions
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imported>Ikskoks (→Games) |
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=== Games === | === Games === | ||
List of games using this file format: | List of games using this file format: | ||
// TODO | <br>// TODO | ||
=== Compatible Programs === | === Compatible Programs === | ||
Revision as of 13:47, 19 October 2020
VAG
- Format Type : Audio
- Endian Order : Big Endian
Format Specifications
// VAG file format
// big endian
//header
4 bytes (char) - magic // "VAGp"
4 bytes uint32 - version? // "3"
4 bytes (uint32) - reserved
4 bytes (uint32) - waveform data size
4 bytes (uint32) - sample rate (Hz)
10 bytes - reserved area
1 byte (uint8) - number of channels // "0" or "1" --> 1 channel
// "2" --> 2 channels
1 byte (uint8) - reserved
32 bytes (char) - track name // "s11_03/MD"
//data
x bytes - waveform data (ADPCM Audio)
MultiEx BMS Script
Not written yet.
Notes and Comments
- This is PlayStation 1 sound file format used in many games.
Games
List of games using this file format:
// TODO
Compatible Programs
- PSXSND
- strVagEditor
- vab2vag
- vag depack
- vag pack
- VAGedit
- vag2wav
- wav2vag
- MFAudio
- RComage