Vicarious Visions GOB GFC: Difference between revisions

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4 bytes (uint32) - number of blocks
4 bytes (uint32) - number of blocks
4 bytes (uint32) - number of files
4 bytes (uint32) - number of files
// block table
num_of_blocks *
{
  4 bytes (uint32) - compressed size
  4 bytes (uint32) - offset
  4 bytes (uint32) - next
}
</pre>
</pre>
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Revision as of 13:19, 20 March 2022

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GOB, GFC

  • Format Type : Archive
  • Endian Order : Little Endian
  • Signature : 00 00 80 08 / 0x8008


Format Specifications

// GFC file

// header
4 bytes (uint32) - signature  // 00 00 80 08
4 bytes (uint32) - GOB archive size
4 bytes (uint32) - number of blocks
4 bytes (uint32) - number of files

// block table
num_of_blocks *
{
   4 bytes (uint32) - compressed size
   4 bytes (uint32) - offset
   4 bytes (uint32) - next
}

Notes and Comments

  • This file format occurs in games made by Vicarious Visions.

Games

List of games using this file format:

  • Crash Nitro Kart (XBOX / Gamecube / Playstation 2)
  • Crash Team Racing (XBOX / Gamecube / Playstation 2)
  • Doom 3 (XBOX)
  • Over the Hedge (Nintendo DS) (*.GOB / *.GFC)
  • Star Wars Jedi Knight: Jedi Academy (XBOX)
  • Star Wars Jedi Knight II: Jedi Outcast (XBOX)
  • Tony Hawk’s American Sk8land (Nintendo DS) (*.GOB / *.GFC)
  • Transformers Decepticons (Nintendo DS)

QuickBMS Script

Compatible Programs

See Also