Vicious Engine Archive: Difference between revisions
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[[Category:Complete Complete|Vicious Engine Archive]] | [[Category:Complete Complete|Vicious Engine Archive]] | ||
[[Category:Platform PC|Vicious Engine Archive]] | [[Category:Platform PC|Vicious Engine Archive]] | ||
[[Category:Platform X360|Vicious Engine Archive]] | |||
[[Category:CE Compressed|Vicious Engine Archive]] | [[Category:CE Compressed|Vicious Engine Archive]] | ||
[[Category:Format_Archive | Type: Archive]] | [[Category:Format_Archive | Type: Archive]] | ||
Revision as of 13:56, 24 July 2021
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LOC, GAM, ET, LS, MAP, RGN
- Format Type : Archive
- Endian Order : Little Endian \ Big Endian
Format Specifications
//header
8 bytes - signature // \x56\xC0\xA9\x2F\x04\x22\x4D\x18 - Adventure Time Investigations
// \x2F\xA9\xC0\x56\xCD\x33\x2E\x57 - Ben 10 Ultimate Alien: Cosmic Destruction
4 bytes (uint32) - uncompressed file size
4 bytes (uint32) - number of offsets
num_of_offsets *
{
4 bytes (uint32) - data offset // Note: offsets to the parts of one file
}
4 bytes (uint32) - offset to the end of the archive
x bytes - unknown
MultiEx BMS Script
Not written yet.
QuickBMS Script
Notes and Comments
- This file format occurs in games made on Vicious Engine.
- Archives are compressed with LZF compression method.
Games
List of games using this file format:
- Adventure Time: Finn and Jake Investigations (PC)
- Ben 10 Ultimate Alien: Cosmic Destruction
Compatible Programs
None.