imported>Ikskoks |
imported>Ikskoks |
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| == WAV ==
| | #REDIRECT [[WAV Audio]] |
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| * ''' Format Type ''': Audio <br>
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| * ''' [http://en.wikipedia.org/wiki/Endianness Endian Order] ''': Little Endian <br>
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| === Format Specifications ===
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| <pre>
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| // WAV Audio file format
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| // little endian
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| //RIFF chunk
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| 4 bytes (char) - chunk ID // "RIFF"
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| 4 bytes (uint32) - chunk size
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| 4 bytes (char) - format // "WAVE"
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| //fmt sub-chunk
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| 4 bytes (char) - subchunk ID // "fmt "
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| 4 bytes (uint32) - subchunk size
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| 2 bytes (uint16) - audio format // "1"
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| 2 bytes (uint16) - number of channels
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| 4 bytes (uint32) - sample rate
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| 4 bytes (uint32) - byte rate
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| 2 bytes (uint16) - block align // "2"
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| 2 bytes (uint16) - bits per sample
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| //data sub-chunk
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| 4 bytes (char) - subchunk ID // "data"
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| 4 bytes (uint32) - data size
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| x bytes - raw sound data
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| </pre>
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| === MultiEx BMS Script ===
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| Not written yet.<br>
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| === Notes and Comments ===
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| * These are WAV Audio files.<br>
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| === Compatible Programs ===
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| * Winamp
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| * Windows Media Player
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| === Other Games===
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| Used in the following games:
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| * [[Urban Chaos]]
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| * [[Stuart Little 2]]
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| * [[Mat Hoffman's Pro BMX]]
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| * [[SpongeBob SquarePants: Operation Krabby Patty]]
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| * [[Enter the Matrix]]
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| * [[Giana’s Return]]
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| * [[Donald Duck: Quack Attack]]
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| * Absolute Evil
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| * Zenek Zombie
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| * Many more...
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| [[Category:Complete WIP|WAVE Audio]]
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| [[Category:Platform PC|WAVE Audio]]
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| [[Category:CE Compressed|WAVE Audio]]
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| [[Category:Format_Audio | Type: Audio]]
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| [[Category:Extension_wav | Extension: wav]]
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| [[Category:BMS_None | BMS: None]]
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| [[Category:File Format]]
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