WAVE Audio: Difference between revisions

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== WAV ==
#REDIRECT [[WAV Audio]]
 
* ''' Format Type ''':    Audio <br>
* ''' [http://en.wikipedia.org/wiki/Endianness Endian Order] ''': Little Endian <br>
 
 
=== Format Specifications ===
 
<pre>
// WAV Audio file format
 
// little endian
 
//RIFF chunk
4 bytes (char) - chunk ID // "RIFF"
4 bytes (uint32) - chunk size
4 bytes (char) - format // "WAVE"
 
//fmt sub-chunk
4 bytes (char) - subchunk ID // "fmt "
4 bytes (uint32) - subchunk size
2 bytes (uint16) - audio format // "1"
2 bytes (uint16) - number of channels
4 bytes (uint32) - sample rate
4 bytes (uint32) - byte rate
2 bytes (uint16) - block align // "2"
2 bytes (uint16) - bits per sample
 
//data sub-chunk
4 bytes (char) - subchunk ID // "data"
4 bytes (uint32) - data size
x bytes - raw sound data
</pre>
 
=== MultiEx BMS Script ===
 
Not written yet.<br>
 
=== Notes and Comments ===
 
* These are WAV Audio files.<br>
 
=== Compatible Programs ===
 
* Winamp
* Windows Media Player
 
=== Other Games===
Used in the following games:
* [[Urban Chaos]]
* [[Stuart Little 2]]
* [[Mat Hoffman's Pro BMX]]
* [[SpongeBob SquarePants: Operation Krabby Patty]]
* [[Enter the Matrix]]
* [[Giana’s Return]]
* [[Donald Duck: Quack Attack]]
* Absolute Evil
* Zenek Zombie
* Many more...
 
 
[[Category:Complete WIP|WAVE Audio]]
[[Category:Platform PC|WAVE Audio]]
[[Category:CE Compressed|WAVE Audio]]
[[Category:Format_Audio | Type: Audio]]
[[Category:Extension_wav | Extension: wav]]
[[Category:BMS_None | BMS: None]]
[[Category:File Format]]

Revision as of 11:35, 20 February 2021

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